I like that you can hear the club swing and contact on higher rolls, but I NEED to hear the ball hit the bottom of the cup when I sink the putt.
Also, maybe some optional crowd noise if you hit it past the hole or hit it in the wrong direction due to an over-roll.
Great project. Makes me think on a digital version of this https://gladdendesign.com/products/paper-apps-golf
But neither seem to compare favorably to Golf Peaks[1]. Instead of rolling dice you're given a hand of cards to play, making it into a puzzle!
Gladden's is a physical game and great for face-to-face multiplayer.
Yes i am inspired from this :D
It might be worth putting something on the page directing people to Gladden's original.
Doesn't work in Android Chrome. Clicking does nothing.
Edit: figured out what was wrong, I had bedtime mode turned on which desaturated the screen, making the light yellow impossible to see. Suggestion: make the highlight more visible/accessible
I couldn’t see the highlights either on my first hole. Or maybe there were no valid landing spots, I’m not sure.
I also thought the black circle was the hole, not the ball. Golf balls are normally white, not black.
EDIT: it appears that the highlights (and trails) disappear if you scroll up and down a few times (iOS mobile safari)
Or some sort of pulsing on the clickable areas. I reloaded the page a few times before I realized the pale yellow spots were supposed to be clicked. I assumed it was bugged, but I was wrong.
Highlighting the valid squares to shoot to would be nice
Ah! I spent an hour today trying to recreate the golf course from gladdendesign too (I ordered one of each of their games when I saw it on youtube)! But I got sidetracked trying to fit perlin noise into the solution, still not sure what algorithm to use to generate similar terrains. Also I kind of assumed copying the game exactly wouldn't be super fair or even legal so I planned on keeping it private.
Heh, I also was inspired to implement the game with some major changes once the video popped up on youtube. I got it working but lost interest when it came to polishing the mapgen and generating interesting maps with the slope mechanic.
Wow, someone just sent me this post because I also made a golf game inspired by Gladden Design's this week! :D I made my own twist on it a bit, making it use a hex grid because I didn't like how diagonal moves were treated the same distance as orthogonal moves and I added bonuses and skill shots to give the player a reason to take a non-straight line path to the hole and made it a daily game but having a wordle style share score button. I'm surprised how many people saw that video and also all had the same idea that "this would make a great digital game idea" https://golf.jbat.ch/
This is fun. Strategy is to get in line with the hole so there's a chance to hole out next shot. Would be more realistic if you could hit any number of spaces up to the die roll. Maybe have different clubs - driver = die roll +3, iron = die roll, putter that can hole out at any distance up to 6 not necessarily in a straight line if you roll that distance or more. So e.g. putter can hole out with knights move if you roll 3 or higher.
I see what you’re saying, but it’s mini golf, so you only get one club.
PSA: I needed to disable my "Disable HTML Autoplay" Chrome extension in order for the game to work.
Nice but I got stuck near the end. I kept rolling 3 and then the button shakes and that is it.
The strokes does not get updated properly. It needs to be fixed
It's neat but I soft locked because my roll had no valid moves.
Hmmm... That seems like a valid move needs to exist for all possibilities for every square.
Water should probably be allowed to hit over too, but not in.
how do you hit over water in mini-golf?
By hitting it sufficiently hard
I'd prefer if I had several moves to make after a single roll of the dice.
Also I block html5 auto playback by default which you appear to use for some animation stuff. It'd be great if the game could work without it.
Awesome! I watched Gladden Design's video too and loved it. It's great that you've made it accessible! Please consider giving attribution to Gladden Design.
This is cool! Well done. Where did you get the sound from?
I got generated hole in a tree.
yes fixing that bug
If the ball is at 3 squares from the hole and the dices get's a 4, I'd allow to end the game. It's more fun to navigate the obstacles than to try to get the exact number to finish.
I fixed it, if you are close to the hole, you will get exact number to finish the game
:)
Scrolling is wrorking in a weird way in movile Chrome. I can go down but not up.
Why I can't move over water???
I thought the same thing about trees and assumed the dev based the game on my golf skills where going over trees is impossible
Try thinking of it as mini golf/putt putt where the ball only rolls
it's mini-golf
I just got 13 rolls of 3 in a row. I think there may be an issue with the RNG
”That’s the problem with randomness: you never can be sure.”
https://imgur.com/gallery/dilbert-random-number-generator-uR...
I also got something like 12 rolls of 3 in a row. I would definitely check the RNG routine to ensure that it is not biased to the mean (i.e., verify that you are drawing from a uniform, rather than normal, distribution).
Ha, that's pretty random to me!
Hole in 48!