« Back1KB JavaScript Numbers Stationshkspr.mobiSubmitted by blenderob 4 days ago
  • genewitch 4 days ago

    works on Firefox, on windows 11.

    however even when it is working, it's not really like a numbers station. For a start, it needs varying static and clicks. Secondly, numbers stations don't generally say "seven hundred and thirty four", they generally say "seven. three. four." the random words repeated sometimes are a nice touch, though. And i like the idea of grabbing words from an internal list in the way the author did it. I wouldn't have thought of that, probably.

    some numbers stations that i personally archived:

      https://soundcloud.com/djoutcold/31-may-2014-170948-19008500-mhz
      https://soundcloud.com/djoutcold/uvb-76-aug-23-2010-9-32ampst
      https://nextcloud.projectftm.com/index.php/s/unid-pizza-numbers [0]
    
    here's one that sounds like a numbers station but can be argued is not, as the meaning is rather clear (if my memory serves):

      https://soundcloud.com/djoutcold/sdrsharp-20150825-020508z-4368khz-af
    
    [0] i think this one is a joke; this one is the most representative of what numbers stations used to be like, though. Whoever made it really knew what they were doing, even though they used their knowledge to be a bit cheeky. I edited it because the music would blow out your speakers originally.

    additionally, i know the 19008500-mhz is mislabeled, it should be 19.008500-mhz or instead of "mhz" just "hz"

    • edent 4 days ago

      I'd love it if you forked my code and managed to fit a full numbers station into 1024KB.

      • genewitch 3 days ago

        my kid wanted it to say point between the groupings, which is the speech engine, so this may sound different depending on your browser:

          <!DOCTYPE html><html><body><button onclick="f()">Start</button><script>
          function f(){with(window){
          a=new AudioContext;b=a.createBuffer(1,c=2*a.sampleRate,a.sampleRate);d=b.getChannelData(0);
          for(i=0;i<c;i++)d[i]=(Math.random()*2-1)*.4;
          e=a.createBufferSource();e.buffer=b;e.loop=1;g=a.createGain();g.gain.value=.05;
          e.connect(g).connect(a.destination);e.start();
          const l=n=>((n.match(/[A-Z]/g)||[]).length==1&&(n[0].match(/[A-Z]/g)||[]).length==1);
          setInterval(()=>{s=Object.getOwnPropertyNames(globalThis).filter(l).sort(()=>.5-Math.random())[0];
          if(Math.random()>.3){
            n=String(Math.ceil(Math.random()*1e4).toString().padStart(4,'0'));
            s=n[0]+'. '+n[1]+'. point. '+n[2]+'. '+n[3]+'.';
          }
          m=new SpeechSynthesisUtterance;m.text=s;
          v=speechSynthesis.getVoices();m.lang=v[(Math.random()*v.length)|0].lang;
          m.rate=Math.random();m.pitch=Math.random()*2;speechSynthesis.speak(m);},866);
          //m.rate=1.7;m.pitch=2;speechSynthesis.speak(m);},866);
          }}</script></body></html>
        
        the comment at the end can be switched with the preceeding line so it sounds like he wanted it to (high pitched and fast, please) <1kb

        and i got something stuck in my craw about noise so here's one with more accurate noise:

          <!DOCTYPE html><html><body><button onclick="f()">Start</button><script>
          function f(){with(window){
          a=new AudioContext;
          g=a.createGain();g.gain.value=.05; 
          h=a.createScriptProcessor(256,1,1);p=0;
          h.onaudioprocess=e=>{
            b=e.outputBuffer.getChannelData(0);
            for(i=0;i<b.length;i++)b[i]=p+=(Math.random()*2-1)/10;
          };
          h.connect(g).connect(a.destination);
          const l=n=>((n.match(/[A-Z]/g)||[]).length==1&&(n[0].match(/[A-Z]/g)||[]).length==1);
          setInterval(()=>{
            s=Object.getOwnPropertyNames(globalThis).filter(l).sort(()=>.5-Math.random())[0];
            if(Math.random()>.3){
              n=String(Math.ceil(Math.random()*1e4).toString().padStart(4,'0'));
              s=n[0]+'. '+n[1]+'. point. '+n[2]+'. '+n[3]+'.';
            }
            m=new SpeechSynthesisUtterance;m.text=s;
            v=speechSynthesis.getVoices();m.lang=v[(Math.random()*v.length)|0].lang;
            m.rate=Math.random();m.pitch=Math.random()*2;speechSynthesis.speak(m);
          },866);
          }}</script></body></html>
        
        apologies to the HN servers for using 2kb to display these

        i don't know javascript so apologies if i messed anything up (because it will eventually pop and click which is extremely accurate to numbers station reception but also crashes the page - audio stops.)

        • computerthings 3 days ago

          [dead]

      • sterlind 3 days ago

        what's the meaning of the one you said is rather clear?

        • netsharc 3 days ago

          It kind of irks me that the idea was neat, but the attempt was seriously lacking.

          • edent 3 days ago

            Thanks for your support, I really appreciate it :-)

            • genewitch 3 days ago

              hey i should also apologize. I am really trying to not be so nit-picky. You had the idea and executed it in less than 1kb. I really meant to just kinda educate about numbers stations in general and i know it came off in a way that was unintentional.

              and i used copilot because i am not a programmer, i just wanted to see if it was, in fact, possible to add noise and fix the way the numbers were read in 1kb. and i kept your code essentially the same, only adding stuff to split the numbers up closer to how they sound on RF.

              so, sorry!

            • genewitch 3 days ago

              i replied in this thread with 855 bytes that do it a little closer to what i expected

              • netsharc 3 days ago

                FYI, having "." after numbers in German turn them to ordinal numerals (i.e. "4." becomes "4th"). I had to change them to commas to make it more familiar to the number stations recordings I've heard of.

                • genewitch 3 days ago

                  so "neun. vier. punkt. sieben. drei."

                  doesn't mean 94 . 73 (or 94,73)? i considered using "dot". I'd have to listen to a german numbers station that uses a splitter like "point" or "dot"

                  what i'm asking is if you have an ip address like 4.2.2.2 how would you read that over the phone, in german?

                  also i made a lot of edits to fix issues during the edit window to the two versions i posted

                  • netsharc 3 days ago

                    > 4.2.2.2 how would you read that over the phone, in german?

                    Vier punkt zwei punkt zwei punkt zwei.

                    But the TTS isn't me, it sees 4. 2. 2. 2. (with spaces in between) and reads Vierte, Zweite, Zweite, Zweite (fourth, second, second, second).

                    Without spaces, it reads it like the way Germans read an IP address (see first line of reply).

                    In German the "." after the number is like the "nd" or "th" in "2nd" or "4th".

          • simonw 4 days ago

            This post inspired me to build (OK, vibe code) this little tool for playing with the speech synthesis browser API: https://tools.simonwillison.net/speech-synthesis

            Commits / prompts: https://github.com/simonw/tools/commits/main/speech-synthesi...

            • tantalor 4 days ago

              Something is wrong with the voice selector. It does not actually change the voice.

              • simonw 4 days ago

                Which browser/OS? I've only tested on mobile Safari.

                • tantalor 4 days ago

                  Android Chrome. It seems to be stuck with whatever the last random voice used by the numbers station demo and can't be changed.

                  Desktop ChromeOS works fine.

            • mg 4 days ago

              No sound at all and the console shows lots of these messages:

                  24:4 Uncaught TypeError: Cannot read properties of undefined (reading 'lang')
                  at 24:4:132
              
              Which seems to be this line:

                  m.lang = e[(Math.random() * e.length) | 0]["lang"];
              
              Another observation: You write:

                  m = new SpeechSynthesisUtterance;
                  m.text = "Hello";
                  speechSynthesis.speak(m);
              
                  Run that JS and your computer will speak to you!
              
              But when I paste those 3 lines into the console, that also does not produce any sound here. I tried in Chromium and Firefox, both on Linux.
            • undefined 3 days ago
              [deleted]
              • LazarSRB 4 days ago

                funny and creepy

                • Ahmed785 4 days ago

                  [flagged]

                  • MobiusHorizons 4 days ago

                    Cool concept, but doesn’t seem to work on iOS safari

                    • edent 4 days ago

                      I've had feedback that it should work on Firefox for iOS.

                      • leeoniya 4 days ago

                        > but doesn’t seem to work on iOS safari

                        if i had a nickel...

                        • thenthenthen 4 days ago

                          Isn't every browser on iOS technically Safari under the hood? Although Mozillas discontinued XRViewer app/browser does def expose more functionality

                        • gkbrk 4 days ago

                          Also not working on Brave on Linux for me.

                          • edent 4 days ago

                            Interesting, thanks. I tested it working on Chromium - but didn't test other Chrome based browsers.

                            • tromp 4 days ago

                              Working on my MacOSX Brave...