• haunter a day ago

    If you want programming games I can highly recommend TIS-100 and SHENZHEN I/O from Zachtronics though mind you after a point you might as well just do your day job :D

    https://store.steampowered.com/app/370360/TIS100/

    https://store.steampowered.com/app/504210/SHENZHEN_IO/

  • abricq a day ago

    This game gave me a real-life déjà vu. A few months ago, three friends and I spent a long weekend trying to build a Game Boy emulator from scratch in Rust. None of us had ever worked on emulators before—we basically gave ourselves three days to read the docs, figure things out, and ship something. It was chaotic but also educational and an absolute blast. Encouraging anyone that wants to learn a bit more about simple computers and assembly to try that ! If anyone’s curious about what came out of it: https://github.com/chalune-dev/gameboy

    • giancarlostoro a day ago

      What sort of documentation did you guys review? :)

      • abricq 6 hours ago

        Mostly these two: https://rgbds.gbdev.io/docs/v0.5.2/gbz80.7 and https://gbdev.io/pandocs/

        It's incredibly well documented !

        • sp4cec0wb0y a day ago

          This isn't a direct answer to your question because I am not OP and I do not know what docs they read but there is a book out called "Game Boy Coding Adventure: Learn Assembly and Master the Original 8-Bit Handheld" that came out last year.

          • pipes 19 hours ago

            Worth mentioning these books for retro game dev, c64 and nes.

            https://www.retrogamedev.com/

            He is really helpful on his discord channel too.

            • giancarlostoro a day ago

              Awesome, I've been getting more into messing with the nuts and bolts of my childhood Gameboy Color, one project I want to eventually do is to recreate it with modern hardware, and then take something similar to GB Studio and embed it into the hardware so I can read cartridges straight to a custom built clone. I've seen some impressive clones already like FPGBC but I would love to build my own. It's a slow burn project, but I also am fascinated by emulators for the platform as well.

              • giancarlostoro 19 hours ago

                I wrote GB Studio, meant to say GB Operator. ;)

        • hcs a day ago

          Oh this looks right up my alley, I'll check it out on desktop.

          Posted a few times previous, without discussion, though I'd missed it:

          Show HN https://news.ycombinator.com/item?id=45524890

          Links on author's site https://r-labs.io/#emudevz

          • phreack a day ago

            I'm amazed at the amount of work and love that's in this game, that you can play for free. I hope it helps more devs get into the retro scene!

            • anonzzzies 6 hours ago

              Chrome on Android plays the music but not the game. I have an external keyboard and mouse for the tablet for input. Any idea how to make it work?

              • bitbasher a day ago

                > Uncaught Error: WebGL unsupported in this browser, use "pixi.js-legacy" for fallback canvas2d support.

                Librewolf latest browser.

                • bogwog a day ago

                  Librewolf disables webgl out of the box to combat fingerprinting. You have to enable it by setting `webgl.disabled = false` in about:config, OR maybe it'll work if you add an exception for the site in settings under the tracking protection section.

                  The site works on my Librewolf version 146.0-2 installed via Flatpak

                • evandale 12 hours ago

                  Such a great game! I got as far as implementing all the CPU instructions and can't wait to get back into it!

                  • JamesTRexx a day ago

                    The music and touch of humour reminds me of early adventure games I played. Ahh, nostalgia. Busy with other things so I'll use the excuse of only programming in the One And Only True Programming Language C (I wish there was a capital version of the capital letter for that) to stop before needing to type one keyword of javascript. :-p

                    • p1necone 16 hours ago

                      I had some success recently making small hacks for nes/famicom roms using claude despite not having a lick of knowledge about 6502 assembly or the NES hardware, but struggling with doing any more indepth disassembly or code changes, so this popping up is serendipitous - I know what I'm doing this weekend.

                      • butz 18 hours ago

                        Game is great! A bit annoying is the use of fake names, but knowing "Neeentendo" an their lawyering practices, this is probably safest route. And it would be amazing if there would be a setting to disable all emojis. They are really overused.

                        • GlumWoodpecker a day ago

                          Doesn't work in Firefox, just loads a blank page.

                          https://i.imgur.com/ApRjzuK.png

                          • hacker-bob a day ago

                            Do you have something like Sophos Endpoint managing your internet connection - I think it is blocking some of the html streaming used by this and other sites. I could not get Vercel's nextjs/react training modules to work because of Sophos.

                            • prmoustache a day ago

                              working here on firefox.

                              • pjmlp a day ago

                                It does on Windows, FF 147.0.1.

                                • _joel a day ago

                                  works fine for me on ff/macos

                                  • pessimizer a day ago

                                    Working on Firefox + Debian

                                  • Retr0id a day ago

                                    I wish I could hand this to my teenage self

                                    • nticompass a day ago

                                      Ok, this is pretty cool. Though, I should probably wait until I get home from work before diving too deep into it!

                                      • b40d-48b2-979e a day ago

                                        Started going through it before work starts and I think I need to stop before I get too absorbed! I love their design and music decisions so far.

                                      • hartjer a day ago

                                        highly recommend. Great soundtrack and a wonderful introduction into ASM without all the complexity of modern day's registers and instructions

                                        • hunterirving a day ago

                                          Really slick, thanks for sharing! I haven't dug deep into the menus yet, but I would love a way to increase the text speed.

                                          • anonymous908213 a day ago

                                            There is a settings page accessible from the title screen with text speed options.

                                            You can also press Enter to speed up the currrently printing text.

                                          • DataDaoDe a day ago

                                            This is such a fun experience! The music is fantastic and really throwing me back to another time :)

                                            • dagurp a day ago

                                              I'm having a hard time reading the gray-on-black text. Is there a way to change it?

                                              • pessimizer a day ago

                                                So far, so great. A curious 12 year old could handle this.

                                                • avaer a day ago

                                                  The PWA is a nice touch.

                                                  • dominictorresmo a day ago

                                                    I created an account just to say THANK YOU VERY MUCH!

                                                    • bossyTeacher a day ago

                                                      Wow, this is really interesting. I will be playing it this weekend.

                                                      "you also need some object-oriented programming knowledge", why is OOP needed to work on emulators? I thought procedural or/and functional would be enough

                                                      • abricq a day ago

                                                        I haven't played the game so I can't answer for sure, but my guess is: if you are writing an emulator throughout the game, it's very likely you are guided to write one using OOP.

                                                        • nevon 21 hours ago

                                                          That is correct. The emulator is implemented in JavaScript using OOP, and the tests that the game runs to validate your progress has certain expectations on what you export and what methods are available.

                                                      • DonnyV a day ago

                                                        Love the music. Is the music original or is there an artist attached?

                                                        • phreack 18 hours ago

                                                          There's links on the homepage to the soundtrack and credits, the artist is called Synthenia.

                                                        • mahoro a day ago

                                                          I love it

                                                          • pjmlp a day ago

                                                            This looks great, yet another way to lose my time. :)